Tuesday, August 27, 2024

Competitive Cribbage - Autumn 2024

Attention cribbage enthusiasts of all ages and skill levels! The world’s largest online cribbage tournament kicks off again with the Autumn 2024 Season in Cribbage Pro. Join now to experience thrilling competitive play and sharpen your cribbage skills today!

As the leaves slowly begin to turn for us in the northern hemisphere, let's briefly reflect on everyone's accomplishments in the Summer 2024 season. The competition was as fierce as ever, with some nail-biting finishes even near the top, where there was a chance of an apparent "tie" happening (more on that below). Now, we're eager to see how you'll raise the stakes this autumn.

The Summer 2024 cribbage season has drawn to a close, with all the statistics and top performers etched into the record books. The season kicked off with great enthusiasm, and as the hot summer days kept heating things up, participation levels stabilized at a solid average that keeps growing from season to season - particularly when compared to year over year. Building on the momentum of the previous active season, it's been fantastic to see so many dedicated players continuing to embrace the competitive format's exhilarating spirit. Although the number of players this season were slightly below the previous, compared to the same season last year we had far more players.

Some have asked me recently what that means in terms of actual total players, so I'll give you some rough numbers. Last year (2023), for the summer season there were roughly four thousand players. This summer (2024) saw nearly five thousand players. For the other 2024 seasons prior to that, it was even more. To add even more color to this, there were about 250 thousand (yes, a quarter of a million) matches played this last season, and remember those are "best of 3" matches. That does mean that clearly some players didn't play very many matches (sometimes they played a few and didn't place where they wanted to and so stopped playing), but in any case that's a lot of games! This is why I say this is the largest cribbage tournament in the world. Of course I also believe this is simply the best competitive cribbage anywhere, because it has all of you playing in it!

On a related note, the Daily Cribbage Scrimmage challenges have become a popular feature, adding excitement and competitive spirit to our cribbage community. If you haven’t participated yet, now is the perfect time to join in. Sharpen your cribbage skills, compete against friends, and enjoy the fun - even when your schedules don’t match up.

As we transition into the cooler Autumn 2024 season, we're keeping the format the same as last season, with no changes in format. However, I want to add an important remember here. The penalty for not making the 10 matches per week is not trivial, and it can build up from week to week. As you miss the minimum for more weeks, that confidence factor diminishes to the point that it can become difficult for you to find a match. This becomes more noticeable towards the end of the season, where I regularly hear from some players in that position who are having trouble finding a match. This has always been because they have had a lot of weeks with penalties. If you can avoid the penalties by playing your minimum matches per week, then finding a match will be easier for everyone.

Summer 2024 Wrap Up

The summer season was a testament to the growing strength of our community. Although there are always slightly fewer players in the summertime, we still saw some fierce competition, with many positions decided by razor-thin margins. Even the top positions were moving and swapping places until the very end. Notably, "DAiello" claimed the crown (coming from 8th last season), followed closely by "iPeg" and "dcpastore" (who had a nice climb up the Leaderboard last season too). We also witnessed some good improvements from "nob4one" (up to 6th, from 9th), "scout3" (34th to 18th), and "Mrpadre" (40th to 27th).

A special nod goes to some of our newcomers who made it into the top 10: "gm0n", "Checkop", "linurbug9", and "rpmcd". It is always fun and exciting to see new names working their way up!

I know that some of you had some rough drops in ranking from last season, so just a word of encouragement to hang in there and give it another run this new season! Everyone starts fresh, and this could be your chance to break into the top positions. Keep playing your minimum matches, and particularly if you start earlier in the season you can continue to improve every season.

As usual, we have the special awards given to those who secured a place within the Top 50. In recognition of your accomplishments, you've earned an in-game "board peg" symbolizing your achievement. The highest-ranking player receives the prestigious "crown" board peg, while all others in the Top 50 receive a distinctive "star" board peg. These pegs are prominently displayed during online multiplayer matches and serve as a permanent badge of distinction. If you see an opponent with one of these pegs, know that they've earned it through their performance in competitive play, securing a spot among the top contenders.

Remember: Complete Your 10 matches per week! See the FAQ for details.

Here was the final Top 50 for Summer 2024:

1DAiello26jwr13
2iPeg27Mrpadre
3dcpastore28BennieO
4Checkop29GoodHumor
5linurbug930scoman10
6nob4one31mntwinsbb
7gm0n32808HWK
8rpmcd33Alaska47
9Bes8834konadive
10VGKnights35reefmad
11Domerzag36SamGash33
12lbolt5837speedo11
13lostdutch38jeezumjan
14Trumpno139GJanke
15Jpbrozek40PeggyBree
16flashmatt41conelson
17scout342BigCrbNRG
18yank2943TrumpetJ
19cyrusg44noskunkie
20236Postie45gsosin
21SharksFin46JeffPask
22vegasbrad47abaca
23TC248a2zCrib
24ernie31349pscohen
25cribber9150tassie08


Potential Leaderboard "Tie" Situations

Before we wrap up the summary for the season, I do want to talk about the apparent "tie" situations we can see from time to time in the Leaderboard CR that is shown. For instance, in this final Leaderboard for the season, we have a whole number tie in CR shown at positions 20 and 21, 24 and 25, 33 and 34, 35 and 36, etc. A question I sometimes get about this is simply asking how is the tie broken in those situations. There are actually two answers to that question.

First, the tie that you see is almost always not an actual tie, but it just appears that way in the rounded value you can see as the CR shown on the screen. In reality, the CR is calculated out to 15 decimal places, and I have yet to see anyone finish the season with an actual tie in the Top 50 at that level. To continue the earlier example, positions 24 and 25 actually have CR values of 4204.377940010873760 and 4204.204572520185920 respectively, but those both round to just "4204". So that is is the first way that any tie is broken - by the fact that it just isn't a true tie even though they are very close.

Second, and this really only applies at the very start of a season when there are few matches actually played yet, the tie is broken by the player XP in classical multiplayer games. This may sound kind of arbitrary, but it exists just as a starting point for each season until players actually start playing matches. In fact, usually within the first hour of the season, that factor becomes completely obsolete and the CR is the only thing that matters. So it is just a kind of placeholder until matches are finished for the season, but in theory it would also break a true numerical tie situation. There is actually a third level there as well, where the tie would be broken by the players overall win percentage in competitive matches, but reaching that third level of tie breaker is pretty much never going to happen. I don't know the exact probability there, but it will be extremely small and highly unlikely to happen. So, before you ask, no there is no 4th level currently in the system to further break a tie. I suppose if we did get into that situation, I would use something like past performance in past seasons potentially.

If you have any questions, feedback on what you would like to see around prizes, structure or anything else, email us any time at support@FullerSystems.com.

10 comments:

  1. Any improvements to the game play experience for the new season? Just played my first match and sat through my opponent getting 4 time warnings the first game and 3 the second game. For a competitive league that's excessive. 3 warnings for the entire match is more reasonable, it's no fun waiting on your opponent to run the clock on each play.

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    Replies
    1. No, the format has not changed. "we're keeping the format the same as last season, with no changes in format."

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  2. You said last season you agreed that the time violation system needed to be fixed

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    Replies
    1. Reworking the timer system is still something I would like to do. It is not part of this season.

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  3. Replies
    1. Open the Cribbage Pro app, select the Multiplayer button (register if needed), log in and select the Competitive Matchmaking section. Assuming you have an XP Level of 5 or more, select the "Find Match" button to start playing. If you have any questions, email us any time at support@FullerSystems.com

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  4. Enjoying the competition as always and the end of game stats are really great in analysing ones game to see where improvements can be made... A couple of suggestions for enhancements..
    1. Show the win/lose for the previous 10 games...it's good to see how one is doing over a week...
    2. Include some weekly updates..eg who has won the most games in the week, who has the most improved score, who has scored 29,... For those of us outside of the top 50 it would be good that we had a chance of seeing our name in lights occasionally....

    ReplyDelete
    Replies
    1. Thanks for the suggestions. I would like to do more "live" stuff like this, but I'm pretty time constrained right now (as everything is all just me 24/7). If I can find a way to automate something like that, I might be able to add it in.

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  5. My last opponent let the countdown timer go to the end for nearly every play and received multiple warnings. In game 2 he gets a FINAL WARNING but then a couple plays later his time expires, a confirmation message appears, an exclamation mark appears over his avatar, a verifying status message appears, several seconds pass, and then he's allowed to play a card as if nothing happened. How is this possible, and this continues to occur season after season. It's bad enough that players get 4 time exceeded warnings each game but then for the system not to enforce it makes no sense.

    ReplyDelete
    Replies
    1. This happens when the reason for the delay is a connection issue and then the player reconnects. If someone loses connection, we don't just immediately kick them out.

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