Thursday, May 26, 2011

Cribbage Pro 1.6 Released!

We are excited to announce the release of Cribbage Pro version 1.6 to both Android and iOS users.  This new version adds the much requested tablet support for Android users (iOS users know that iPad support is coming) along with a host of other new features and some bug fixes too.

So, whats new in 1.6.0:
  • As mentioned above, Android now has initial tablet support for larger tablets (10" screens)
    • If you are running a smaller tablet (say the 7" Samsung Galaxy Tab), you will not see many changes, but if you are using one of the new Motorola Xooms or any other larger tablet like the Samsung Galaxy Tab 10.1, you will see a new layout with larger board, cards, etc.
    • If you are using a larger tablet device, and are not seeing the new layout, please let us know as there are literally hundreds of them out there and we just can't test on them all.
  • Player reviews & ratings in multiplayer 
    • Players quit, players have lousy connections and disconnect all the time, players can be rude and any number of other things that make it hard to play someone.  On the positive side, players can be great opponents, offer a great challenge and be really nice to play.  The negative things do not make the game fun, and the community should know who those players are before they play them, and people who play nice and are fun to play against should also be recognized. This is why we have added this new review/rating system to the multiplayer game.  When you are done playing a game, you are asked if you want to just exit or if you want to also rate the player you just finished playing.  We don't let you just type in whatever you want for the review side, but you can select a 5 star rating for them and choose from a list of "reasons" why.  If you don't like the reasons, choose "other" and email us and we will see about adding your suggestion.
  • Support for multiple devices with the same user name/account 
    • So you have an iPod, an iPhone and and iPad and want to use the same user name on all the devices?  Yeah, now you can do that.  Same goes for Android if you have a phone, a media player and a tablet (or you are like us and have lots of phones), you can use the same account on all of them and the system will keep the stats updated in aggregate.  Of course, you can't login with the same user name on all of the devices at the same time for multiplayer, so if you do it will kick out whoever is logged in on your other device. Simply put, we can't have two users with the same exact name on the server at the same exact time - it just would not make any sense.  If you already have other accounts setup, just uninstall the game and then re-install it from scratch again and select that you "Already Registered" when prompted and be sure to use the same user name to login as your other devices.  We will continue to improve this experience over time as well to make it even easier to switch accounts around as needed as people start having more devices that they may share with someone else.
  • You can now permanently delete a "Friend" 
    • Honestly, this feature was there when the "Friend" system was first added, but we hid it because we really did not see a deep need for it and thought it would cause more confusion then help.  However, you all spoke up and asked for it and gave some really good reasons why too.  So, we were wrong, and now here it is.  You can now delete a friend completely from your list.
  • Ability to disable in-game chat per game 
    • Another one of those "odd" features perhaps, but since we have had a lot of requests for it and a lot of really good justifications for it (perhaps you want to let your younger kids play online but don't want to worry about them being bothered), we hope you will find it useful.  If your one of those players that always want to chat, don't join the game that has the little crossed out chat balloon and if you see it, know that you won't be able to chat with that user while playing the game.
  • New actions list for joining games and viewing you and your friends stats and ratings in multiplayer 
    • We have had stats for a really long time, but it was not always easy to view each others stats and now that we have added "ratings", this became more of an issue for us.  With this release we have added the ability to view the stats of someone hosting a game and view their ratings before you decide if you want to play them.  If you are the host, and someone joins your game, click the stars you see under their avatar and you will be able to view their ratings before you start the game as well.  You can also view your own statistics and ratings right from within the multiplayer lobby with the new section added at the bottom of the screen so now you can see quickly what your current points, level and rating are in the game without leaving multiplayer.
We hope you all enjoy this release as much as we have enjoyed creating it for you, and as always if you have any suggestions or want to share any of your thoughts on this release or anything else, please email us at or you can just leave us a comment below too.

Wednesday, March 9, 2011

Cribbage Pro 1.5 Changes OR What Happened to All My Points?

There are some very big changes in this new version of Cribbage Pro (1.5) which was just released early this morning 3/9/2011 PST.  The list of improvements, new features and changes are actually so long that we ran out of space when describing them in the various markets and app stores where you can find Cribbage Pro today (check out for details).  This blog post will attempt to cover them in more detail, but if you have questions please leave us a comment or email us at and we will be sure to reply as soon as we can to everyone.

So without further delay, here is a quick summary of the things in Cribbage Pro 1.5

  • Multiplayer Best of 1, 3, 5 or 7 Games
    • We are very excited to finally release a tournament like option which allows you to risk your points and ranking in a "best of X" series as opposed to a single game show down.  You can still play just one game where the winner takes all, but playing a best of 3 or more will allow you to avoid the loss of points/ranking from one bad game or a few bad hands.
  • Add Friends / Send Private Messages
    • You asked, we heard you, and here it is.  You can now request to be friends inside the game with anyone you are playing (open the chat to see the "Add friend" button), or by entering a user name in the Friends tab of the multiplayer screen.
    • Selecting any of your friends allows you to view their stats, hide/show them from your list and send or view private messages with them.  Messages you send are not stored in any secure fashion, so treat these as unencrypted emails being sent freely over the internet (don't send anything sensitive in any way).  However, it does give you a nice convenient way to communicate with your cribbage friends without the need to exchange email addresses or otherwise.
  • New Multiplayer Top 50 and Single Player Top 50 Changes
    • Here is where some questions are likely to arise, and where we want to be clear on what happened here and why.  If you have followed the "Top 50" for a while, you have probably noticed some strange things like really high points and rankings for single player users and people listed on the multiplayer Top 50 that hardly ever play multiplayer at all.  These things needed to be addressed, and so we did.
    • The single player side of things now counts any abandoned or unfinished game as a loss for the purposes of ranking in the Top 50 (individual stats are not changed).  This also changed how games are saved and loaded in the single player game which some may find as a great improvement well others will not like so much.  However, it had to be done to prevent the "gaming of the system" that was clearly happening in the Top 50.  We believe this should firmly resolve this kind of activity and make for a better representation of ranks.
    • The multiplayer Top 50 side is completely redone.  We have created a completely separate points and ranking/level for the multiplayer side of the house.  Everyone got new points in this system based on the wins and losses they have had in multiplayer.  If you have more wins then losses, then you are higher up then those with more losses then wins.  We also set a baseline here so that to start with nobody was below 1500 points when we converted over.  However, many are likely much lower then they were before, but over time if you win you will see your rank go back up.  If you lose of course, it will go down.
  • Abandoned/Forfeit in Multiplayer
    • Another significant change here is that if you exit a game in progress in multiplayer (forfeit) you will take a loss and the other player will be given the win.  If you are forced out and don't quit intentionally, the system will do it's best to determine if there could be a projected winner or loser and award the win/loss accordingly.  Simply put, if you are losing and disconnected you will likely take a loss if you can't re-join.  If you are winning and disconnected for some reason, you will not take a loss.
    • These changes simply had to be made due to the constant reports of players quitting games when they are losing to avoid taking the loss.  It was very unsportsmanlike conduct, and we had to find a way to punish that behavior, with the understanding that some players will undoubtedly be given a loss for a game when their phone dies or drops the connection for whatever reason even if they may have still had a chance to win.
  • True Random Shuffling!
    • We believe this is a first in any cribbage game on any device anywhere, and are very excited about releasing it out first to our Android users (iPhone/iOS users, coming soon).
    • How does it work?  Well, whenever available it will actually take true random data from the folks over at to use when shuffling the deck and making some other of the random choices in the game.  If your device is connected to the internet and can get data from their service, it will be used.  If not, it will use the same device generated random source as before.
    • One point of clarification is that this change is for single player.  Multiplayer has always used various true random sources for it's shuffling since day one.
  • New Layout in Multiplayer
    • Android users saw the biggest changes here as with the addition of the new Friends system we had to make some more room.  We hope you like the new layout and setup, but if you have any feedback or suggestions please don't hesitate in letting us know.
  • New HD Graphics
    • More and more users are using newer devices with screens capable of utilizing higher resolution graphics.  So, in this release for both iOS and Android we have added new higher solution images for devices that support them.  It makes the game a little bigger to download/install, but we think you will really like the crisp and clear images a lot better.
  • Bug Fixes
    • As always, there are some bug fixes in this release in both single player and multiplayer for both Android and iOS.  Some bugs did not get fully fixed in time for release, particularly on iOS devices, so we appreciate your patience as we work through those and get out another release soon to address those (like the double tap of the deal button bug in single player, yeah we know, it's not cool, and we have a fix).

Thanks again everyone for your continued support of the game, and we hope you find the new features exciting, the fixes helpful and the game even more fun to play then ever before!